Hi,I´m new with this program,I READ the entire manual but I didn´t find what to do with the vLSO.xml file in my Desktop after my setup (Advanced settings)(I use P3Dv3 and v4.2) Thanks.
vLSO.xml is the program's config file. Users usually have nothing to do with it.Why did you install vLSO on desktop? It's better (and more practical) to install it in a separate folder like C:/vLSO
Interesting,because I installed in the default c:/vLSO directory and I have the .xml file n the vLSO directory and in desktop, but never mind,I deleted the desktop file and the program is running OK. Thanks for your answer and it's a fantastic program and it deserves a donation.
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I am constantly receiving waveoff calls even though I have performed a near perfect approach (I have a debriefing photo proving it).I was flying Aerosoft F-14B Extended v3 with vLSO 126.96.36.199 (P3D v4.2). Thanks for any input.
I mean waveoff pattern.
It sounds like you have manual ball call setup, so you must activate the ball call or you will always get a waveoff pattern.
Bingo! Thanks Scott,that´s exactly the problem.Rgds.
Hello Paddles!First of all: Congrats on vLSO! -Just awesome to do trap-landings like this! Great work! :)A possible bug I found is, when you load Patuxent (KNHK) Rwy32, open RFN-Gauge and tune in to TCN X96 (114.90), a series of small vLSO-windows pop up stating "Invalid floating point operation." -Nevertheless the catapult works normal. Carrier-ops seem to work great, but I've done only two traps on the latest vLSO-version (188.8.131.52) by now.Tested using Win7(64bit), FSX:SE, Dino Cattaneo's T-45C, RFN-Gauge 4.40 (32bit).All the best,Stinger
Stinger,Thanks for the bugreport. This error caused by the RFN catapult and I reported it to Sylvain. Please avoid using Patuxent and Lakehurst sceneries until this bug is fixed.
Paddles,you're welcome. Thank You very much for the info, and for constantly improving vLSO. It seems to me the latest vLSO-version has become much more diverse in judging the approaches. Awesome!Another question: I qualified (in the new vLSO-Version) a month ago. Unfortunately I didn't enter my callsign beforehand. Is there any way to get my callsign into the database after around 50 trap-landings? Thank You very much! Stinger
Hey Paddles, thanks for all the updates!I don't know what's going on, but I'm sure it's something I did.For some reason vlso won't detect my sdb enterprise, it does detect my sws carriers but it won't give me any calls and won't let me make the ball call. I set the freqs via tacpack and tune them in my radios. I use fsx acc, fsx@war, F-14x v3 and vrs superbug. When I tune them I do get ILS needles and TCN distance.Thanks in advance!Daniel.
Daniel,If you use TP to set freqs, don't forget to update frequencies in vLSO - Advanced settings, NAV settings, 'Import TP' button.The SWS carriers don't use frequencies whatsoever, that's why they work ok with vLSO (which is aware of that)
Paddles,I imported all the freqs and still no joy with the enterprise. It's not detected.I tested the sws carriers with older versions, 1.0.3 and 1.0.2 and they both give me abeam calls, but waveoffs right before trapping. The newest version doesn't give me any abeam calls, no callouts on approach and can't make a ball call. The carriers get detected ok, same as simconnect and my plane, but it's as if I'm not in the circuit. All calls with older versions are ok, can call the ball and all, but not with the new one. Also, I made carrier presets in tacpack for the enterprise and the sws carriers. I think they are quite accurate. In case anyone needs them, I'll be happy to share. Regards,Daniel.
Hello Paddles,Found a minor error When prompted exit by the program, there is an error in the text. It says "Do you really want to close vSLO”Pretty insignificant error I know 😊Thank you for everything you do
HelloI just begin to use vLSO with P3D V4, however I don´t find any scenery FCLP compatible with vLSO and P3D (Coupeville and others are functionals only for FSX), so I can´t do the Field Practices. Is this right?Thank you and best regardsPablo
Pablo,You can use RFN sceneries for FCLP. These work well with P3D
Hi Paddles,Thanks a lot for this idea. RFN gauge installed and now FCLP sceneries are working.Thank you!Pablo