Thursday, December 29, 2016

New version [Edit]

Ok, guys

It's finally here. I named this version as Christmas edition.
So what's new? Everything!

  • new design with changeable skins
  • RFN support
  • new manual, now in CHM format
  • multiple flightsim configurations support
  • new INI file format to support multiple flightsims
  • practice carriers
  • user activated calls (ex.manual ball calls)
  • new debrief window
  • and lots of internal changes here and there
It took me over a year to assemble all those features in this new version, but it's still not a release, it's actually a transition version. It is still compatible with previous 0.8 betas but I'm going to make some more improvements, particularly to change the logbook format. And that hopefully should be a release...

So, that being said, be prepared for potential errors and glitches. I'm always open for your feedback and criticism.

I'd like to give special thanks to Michel Panattoni who provided invaluable assistance in debugging the RFN part of this release. Bravo, Michel!

PS. Some things to remeber:
- The manual is still WIP and some parts are missing or incompleted. Feel free to ask me.
- When switching to RFN mode and back, please restart vLSO. This will be corrected in the next version.
- I have removed downloads of all previous versions - no way back!


[Edit] The download link is updated to 0.9.7.2 version with minor bugfixes. Please redownload.

I temporarily disabled the help button in the 0.9.7.1 version. Looks like I'll need to consider getting from the CHM help back to good old PDF format.

Happy New year and happy virtual langings!

6 comments:

  1. I only see a skins and sound folder, an executable and the manual. No "new" ini file or log text, log book, and sean.tff as in 0827 that I already had.

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  2. That's correct - the INI and log files are being created during the first vLSO run. In the new version you can choose any font currently installed on your computer.

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  3. I would like to keep my old log book data for this version. When I exported the old file using exchange file format I could see the old data when was imported. When I closed VLSO and reopened it the old data was not there. Does the old data replace all of the landing data when it is imported or does it get added to the existing records? In the forum there was a discussion on the placement of the arresting wires for each carrier. Did you correct any of this in this rebuild? Which carrier is the most accurate for catching the wires? Love your program.










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  4. I get an error when I launch FSX (Steam)
    I'll get more info on the error and post next time I use.

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  5. I just tried the new version. I had added more aircraft, using settings from the previous VLSO version. But I get the message, "aircraft not supported". Any idea what I am doing wrong? It worked in earlier version... Thanks. Pete

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  6. OK... The new version appears to run OK and connects to FSX Steam... as soon as I get into the flight I get a "access violation at adress 005DA341 in module 'vLSO.exe'. Read of address 00000052.

    Then FSX crashes

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