Wednesday, June 3, 2015

vLSO 0.8.2.11

Guys,
This version is my another attempt to minimize the annoying effect of the 'Light on deck' calls.

The program now checks the lights and gives the warning every 20 seconds 1) no more than 3 times and 2) only after you landed on deck. This means if your mission starts on the deck, you won't hear these calls.

The setup option introduced in the 0.8.2.10 beta is still valid. Maybe I'll remove it in the future...

22 comments:

  1. Any particular reason or has anyone had issues with the LSO voice not playing? Since I have been using this one for some reason I do not hear the LSO anymore giving corrections, it is not a big deal been flying without it now since the release but was just curious.

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  2. First check the sound settings within the program, in particular the vLSO audio device and the ZIP button state. I see no other reasons to not hear LSO voice commands.

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  3. FNP, yeah I checked for the audio device in my case only 2 selections available. I have tried selecting each one on different occasions and restarting vLSO in between with no joy. I also checked the zip feature. Not sure what has changed for me on my end, I have been using vLSO for years now and never had issues with any new versions. For whatever reason this one did not go according to plan I guess. I will continue to try and figure it out but like I said been flying without it so not a big deal, just nice on those CASE III to hear some voices out there especially when it is dark and bad weather.

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  4. when i click on the exe i get the side by side configuration is incorrect error.. i have windows 7 last updates net framework 4.5.2 and C++ 2005, 2010, 2012, 2013.
    Any ideas?

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  5. I get random WOP .3 miles from the carrier when everything looks good.

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  6. Doug,
    What might cause WOP is that you forget to call the ball in manual ball mode. In this case the program registers 'Waveoff pattern (no pilot response)' in the vLSO_log.txt file (if the logging option is on).

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    1. Does 8211 come with the manual "call the ball" option selected? 827 came with an automatic "call the ball" on.

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  7. Yes, it appears so... My apologies for such inconveniences

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  8. I selected the initial qualification option in the VLSO addons menu. When I open the VLSO .exe the program isn't showing the arrested landings I've completed. It's not counting down the landings I have to go before I'm qualified. All VLSO says is N/A where the landings to go should be listed.

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    1. Select "Settings" then check the box next to "Meet NATOPS Requirements". See if that helps.

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  9. This last version of vLSO is compatible with FSX:Steam Edition?

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  10. Paddles,

    Out of nowhere I am getting Accessibility Error boxes repeating non-stop for an address violation. No changes have been made to my system in the last 2 weeks, and I have even tried reverting to an earlier version...no joy. Any ideas?

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  11. Jason,
    Would you make a screenshot of that error box and send it to me? Also, it would be interesting to see what events vLSO registers in its log file vLSO_log.txt (the log option should be turned on, indeed).

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  12. How do I send it to you? I have one for you to see. I can't get the program to start, so I deleted everything and reinstalled with the same result... unfortunately no log. I do remember looking at it though and the last thing it had was my last sortie where I had a couple of traps and it worked flawlessly.

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  13. Does the FCLP work in P3D V3?

    Russ

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  14. this has been a great addon for fsx and fsx steam thanks .
    now if some one out there could get fs recorder to work on steam all would be right again thanks .

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  15. Out of curiosity, reading the LSO NATOPS Manual I came to know that the glideslope angle ranges from 3.5° to 4° depending on WOD so why do you set it at 4.12° in vLSO? Great addon though!

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  16. FSX (or ACES guys, to be precise) set that 4.12° glideslope, not me ;) Why they chose that angle, I have no idea. I wish we're able to change the angle within the aforementioned limits...

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