First, the refueling drogue of the S-3B tanker now automatically extends when you're getting closer 500' and retracts when you are beyound this range. This particular IRIS S-3B freeware model supports the water rudder command (assigned in FSX to Ctrl-W by default), which toggles the drogue. And this command works in AI mode as well. So, vLSO now sends via SimConnect water rudder commands to control this thing.
Another big change to the program is completely new aircraft carrier detection and support system. All previous versions supposed there's only one carrier within 20 km range. But what about sceneries/missions with two or more cariers sailing line abreast?
And what about carriers, being added to the simulation via programs like AICarriers2?..
No problem, because vLSO now monitors ALL carriers in FSX world. As your aircraft enters the Carrier Control Area (a 50 NM radius around the carrier) of a carrier, this ship is given more scrutiny.
When you're within the single carrier's CCA, that single carrier automatically becomes your active carrier, i.e. the one with active LSO, monitoring your approaches.
If you're within two or more carrers' CCA, you will be given a dialog/menu choice of these carriers. Of course, you'll be able to change your active carrier at any time.
I still have not decided on number of carriers, due to some technical reasons (or FSX limitations). Most likely this number will be limited to no more than 9 carriers. More than enough, I guess...